Integrating Serious Games into E-learning Platforms: Present and Future
نویسندگان
چکیده
Simulations and Serious Games (SGs) are very promising educational tools as they include new powerful characteristics such as learner engagement or authentic environment for learning. Moreover SGs are highly interactive applications that can provide valuable information about the ingame students' interaction. Educators can take advantage of this information with different purposes such as students' assessment, evaluation of the game design or for learning analytics purposes. But there are several open issues that should be addressed related to the fully integration of games into eLearning platforms. This paper presents our experience integrating SGs into existing e-learning platform using the SCORM standard. This paper also discusses how the current e-learning standards trends will affect SGs integration on the existing and future educational platforms by exploring the possibilities of the next SCORM generation.
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